The Matrix Updated

Sometimes you can find interesting stuff in your past projects! One day I was thinking about new post topics for the blog, but somehow, I got not much energy to do it. So, I just browsed through my very old projects (that are actually listed in my portfolio site). Memories came back and I decided maybe it’s time to refresh the ancient code files!

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Vulkan

At GDC 2015 in San Francisco, Khronos announced new API for graphics and compute, previously it was called glNext… but now the official name is “Vulkan”! I could not resist to write some comments about this new and intriguing standard that can potentially “replace” OpenGL. Bunch of links khronos.

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Simple Water Simulation

Finally I have managed to publish my awesome water simulation! I know that I wrote about my intentions to publish the project some time ago but as usually there was no enough time :) The code is quite old and was ready something like 2 years ago. As usually I wanted to polish it and thanks to that it was blocked for too long period of time.

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