Sometimes you can find interesting stuff in your past projects!
One day I was thinking about new post topics for the blog, but somehow, I got not much energy to do it. So, I just browsed through my very old projects (that are actually listed in my portfolio site). Memories came back and I decided maybe it’s time to refresh the ancient code files!
At GDC 2015 in San Francisco, Khronos announced new API for graphics and compute, previously it was called glNext… but now the official name is “Vulkan”!
I could not resist to write some comments about this new and intriguing standard that can potentially “replace” OpenGL.
Bunch of links khronos.
Finally I have managed to publish my awesome water simulation! I know that I wrote about my intentions to publish the project some time ago but as usually there was no enough time :)
The code is quite old and was ready something like 2 years ago. As usually I wanted to polish it and thanks to that it was blocked for too long period of time.